Wednesday, 11 December 2013


A little update on my blog here, my diner is coming along nicely tweaking my textures at the moment.  And a artist friend of mine Stuey Quinn is helping me sketch out a few designs this evening for my game weapons.


I'm not the best texturer in the world but I am pleased on how this is coming along compared to the shape of my  original diner.  I will add a normal map when I'm near done and some fonts on my shield.  

I decided that the main menu will be on the side of the door on my diner.  And will be placed in using scaleform.  


The camera will start from this particular angel and pan to the previous versions of my diners angle.  Looking at my design now I'm thinking of going back and doing a higher detailed version.  I just did a quick version for now to add a stronger impact to the game as I feel the shapes are a lot more pleasing on the eyes of the people who will play the game.  If I have time next week I'll do a higher poly model.

I'm currently on 80% of my scripting for ingame.  I'm using boxes and cylinders at the moment to represent my future assets.  I am working on my ui hud over the xmas break and will hopefully be done in the week I come back before new years.  I'll be taking a week out in Jan to focus on one of my other projects then I'll be back in full form after that's handed in.



Friday, 6 December 2013


What's going on boys and gals its your boy Joel here with another update.  Well lots have been going on since my last update I've done a poster on my recent work I am now currently in the process off making my diner look pretty.  I have decided that my current block out is way to dull with the shapes so i have gotten back into modelling.  I am currently doing a modular diner build, starting off on the bottom walls and working my way up.  I'll be uploading the white box block outs later on tonight so stay tuned :)

Also I changed my poster design as well to make it my own



Here is my current renders of my whiteboxes from 3ds max I will be making my own textures to place onto my whiteboxes later on.



As you can see it is looking a little more like the diner I am basing it off now. I am going to model the doors and windows as well as the roof and sign later on tonight. 



Diner is coming along nicely.  I am currently unwrapping it but everything is modeled by me. I'll be finished unwrapping tomorrow and will start the texturing stage.